Have started modelling the character today. I'm pretty happy with the head, but the body needs more work or I will run into trouble when it comes to animation. The polycount stands at 2348, before any smoothing is applied. I need to make a final decision on the costume worn by the character as well, before continuing on the body modelling. I also need to work out which animations I will need. I'd like to have a rotation of the arm at the shoulder, from palm facing up to palm facing down - is this easy to do or not? Before finishing the body, I should make up a dummy model and try out my animations with it, to identify any potential problems.
Thursday, August 2, 2007
Posted by
birchy
at
10:20 PM
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3 comments:
Your character is looking great.
The layers on the face look awesome, and the polyflow is really nice.
-Joel
Lillian, the character is looking really good, and I think your project overview is great.
Lisa
That is some KICK Zbrushing!!!! I wish i did that class now. Keep up the good work!
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